Socket 基本演练
#import <sys/socket.h>
#import <netinet/in.h>
#import <arpa/inet.h>
@interface ViewController ()
@property (nonatomic, assign) int clientSocket;
@end
self.clientSocket = socket(AF_INET, SOCK_STREAM, 0);
NSLog(@"%d", self.clientSocket);
struct sockaddr_in serverAddr;
serverAddr.sin_family = AF_INET;
serverAddr.sin_addr.s_addr = inet_addr("127.0.0.1");
serverAddr.sin_port = htons(12345);
return connect(self.clientSocket, (const struct sockaddr *)&serverAddr, sizeof(serverAddr)) == 0;
if (![self connectToHost]) {
NSLog(@"失败");
return;
}
NSLog(@"成功");
NSString *msg = @"约?";
ssize_t sendLen = send(clientSocket, msg.UTF8String, strlen(msg.UTF8String), 0);
NSLog(@"发送 %ld %tu %ld", sendLen, msg.length, strlen(msg.UTF8String));
uint8_t buffer[1024];
ssize_t recvLen = recv(self.clientSocket, buffer, sizeof(buffer), 0);
NSLog(@"接收了 %ld %ld", recvLen, sizeof(buffer));
NSString *result = [[NSString alloc] initWithBytes:buffer length:recvLen encoding:NSUTF8StringEncoding];
return result;
- (void)disconnect {
close(self.clientSocket);
}